Latest Gaming News

📅December 18, 2025 at 1:00 AM
Global gaming news: year-end industry reports, major layoffs and studio moves, Steam Replay stats, new game launches, legal rulings, and hardware/software deals.
1

Steam Replay 2025 shows players spent ~14% of playtime on same-year releases

Valve’s Steam Replay data for 2025 found that about 14% of aggregate playtime was on games released in the same year, continuing a multi-year pattern after 17% in 2022 and 15% in 2024, indicating stable player attention for new releasesSource 3.

2

IGDA publishes December NYC Game Dev Digest highlighting local launches and events

The International Game Developers Association’s NYC digest for December covers recent small-studio launches, community events and regional meetups across December 2025, underscoring active local developer ecosystems in cities like New York and Salt Lake CitySource 1.

3

BGaming posts 2025 year-in-review after 100+ releases and publisher growth

BGaming says 2025 was a standout year with over 100 game releases and more than ten new studios added to its publishing portfolio, reflecting continued expansion in certain slots/publisher nichesSource 2.

4

Million Games releases seasonal slot 'X-mas Rush' using mystery-gift mechanics

Million Games launched X-mas Rush, a high-volatility Christmas-themed slot that blends classic slot mechanics with a mystery-gift feature aimed at seasonal engagement and retentionSource 5.

5

Virtuos publishes 2025 year-in-review emphasizing innovation and partnerships

Outsourcing and co-development studio Virtuos released its 2025 review highlighting strategic partnerships and continued R&D in art and tech services to support larger triple-A and live-service projectsSource 7.

6

Games Valley appoints new CEO Ariel Reem ahead of major rebrand

Aggregation platform Games Valley named Ariel Reem as CEO as part of preparations for a major rebrand, signaling leadership changes and a push to reposition its aggregation and distribution servicesSource 9.

7

Debate and concern about industry revenues and consumer spending in year-end threads

Public industry discussion (forums and analysis threads) during November–December 2025 highlighted worries about declining retail revenues, bundled hardware pricing effects, and broader ‘trouble at the cash register’ narratives for video gamesSource 8.

8

VGChartz posts November 2025 sales estimates for Americas and Japan

VGChartz published its November 2025 hardware and software sales estimates covering Americas and Japan, providing independent—though unofficial—market-share and unit estimates used by analysts and commentatorsSource 4.

9

Gracenote expands sports data tools—implications for sports-adjacent gaming experiences

Nielsen’s Gracenote announced On Sports enhancements for TV platforms to deliver richer linked sports content; this has implications for sports-licensed games, companion apps and cross-media experiences that integrate video and game dataSource 6.

10

Industry consolidation and rebrand activity continues among iGaming/service platforms

Across December 2025, multiple iGaming platform companies are pursuing rebrands, leadership changes, and mergers to consolidate content aggregation, distribution, and B2B services—reflecting sustained restructuring in the broader games-adjacent sectorSource 9Source 2.